Railsend Mysteries
By Orc & Elf
Railsend MysteriesMar 01, 2022
Episode 43: Blood, Beer Cans, and Betrayal
Gwyneth faces revelations about the organization she serves as the hunters move to combat the mysterious Project Persephone.
Episode 42: The Magic of Art
Something big is brewing in Railsend. Old friends appear and powerful magic rises in the town as the final mystery of season 2 begins.
Interlude 6: Friend or Foe
The Mule Skinner may be gone, but tensions still run high around the monster hunters in Railsend. Angry superiors and conflict between team members keep Gwyneth, Aaron, John, and Avice busy even without a mystery at hand.
Episode 40: Don't Mind Me, I'm Just Gonna Go Die
The hunters frantically try to stop the Mule Skinner’s explosive plans. The resulting conflict is far more violent than expected.
Episode 39: Mule Skinner Blues
An attempt at chasing down the Mule Skinner gets messy. The hunters continue searching a way to stop their adversary as the deadline of his ultimatum looms.
Episode 38: If It Bears Mentioning...
The idea of 'the Bunny Rider' was far more amusing the real guy. The hunters scramble to find a plan as the magnitude of the threat begins to dawn on them.
Episode 37: Bunny Rider
A new threat appears in Railsend. What starts as a whimsical investigation in the park turns into a dire situation.
Interlude 5: Havens and History
With another mystery solved, the hunters take a break and make some surprising discoveries.
Episode 35: The Babies Have Guns (You're Not You When You're Hungry)
Episode 34: Gardening with John Johnson
The hunters try to get to the bottom of the vanishing vases mystery and cause minor chaos at a gardening store.
Episode 33: Angel Babies
When vases go missing in town, the hunters start investigating. They find leads in unexpected places.
Interlude 4: Homes and Haunting
The hunters seek solace in old friends as they recover from fighting the James Younger Gang.
Episode 31: Anything Can Happen in the Woods
The James Younger Gang has plans to destroy Railsend and our 'heroes' are the only thing in their way. It's time for another showdown in the woods!
Episode 30: Bank Robbery, Take Two
Having realized the problem is bigger than "just" battling factions of ghosts, the Heroes fight to save Railsend from an unexpected invasion.
Episode 29: The Fury and the Fire
Being caught between Jesse James and the Pinkertons has been hard on our heroes, but things manage to get much, much worse.
Episode 28: We Got Ghosts, Man
The party has split up to investigate the second coming of Jesse James, the James-Younger Gang, and a whole mess of Pinkertons. What could go wrong? Other than making a deal with outlaws and getting arrested, that is.
Episode 27: A Period Piece
Dealing with the second coming of Jesse-Freaking-James was bad enough, but then some dude calling himself Allan Pinkerton shows up looking like he's from the Nineteenth Century. Our heroes hit it off with Pinkerton even worse than they did with Jesse James.
Episode 26: We Tend Not to Shoot Humans Too Much
After the anachronistic train robbery, our heroes investigate the matter with limited success. Then comes an unexpected visitor.
Episode 25: Train Robbery by Moonlight
Season 2 of Railsend Mysteries begins with an old-fashioned train robbery. Because, Railsend.
Bonus Episode: Where Season 1 Left Us
If you or a friend are interested in Railsend Mysteries, but perhaps a little intimidated by the 24 episodes in season one, this is the special episode to listen to. We introduce the protagonists and briefly recap what happened at the very end of season one. Listen to this and you should be all set for season two!
Episode 24: The Goat
In the finale of the first season of Railsend Mysteries, the hunters face off with Tabernacle for a final showdown.
Episode 23: Into the Frying Pan
The hunters move to disrupt the sacrifice before the night of the solstice, but they find more than they bargained for awaiting them in the hills.
Episode 22: Too easy?
The hunters have some surprising successes and take a key instrument from the Healing Cavern Tabernacle.
Episode 21: Allies and Organization
The hunters take some time to check in on their allies and with their bosses. With the solstice only a couple days away, the team struggles to come up with a plan.
Episode 20: Bring out the Big Guns
The hunters prepare for a final, desperate fight against the Healing Cavern Tabernacle as the enormity of the cult's evil plans becomes more and more apparent.
Episode 19: Nocturnal Cave Investigations (NCIs)
The hunters take the fight against the Healing Cavern Tabernacle to a cave. What could go wrong?
Episode 18: Getting Out of Hand
The heroes plunge into the mystery of the missing animals--and into the Healing Cavern Tabernacle. Things get out of hand.
Episode 17: When Even the Rocks Fight Back
As animals continue to go missing in Railsend, the hunters scramble to come up with a plan. Falling back on past experience, the hunters head to a familiar cave.
Episode 16: Animal-nappers on Parade
The holidays have come to Railsend! A Christmas parade leads our heroes to trouble at the local animal shelter.
Interlude 3: Things Remembered
The heroes take some time to mend wounds both new and old.
Episode 14: Damn Good Tea Magic
The Healing Cavern Tabernacle do a number on the hunters' allies. The hunters take an aerial approach to tea delivery.
Episode 13: Jacobs & The Maiden
The hunters escape the Healing Cavern Tabernacle and find refuge in the ghost town of Jacobs. After a bit of a recovery, they visit the Maiden of the Wood. Alas, the hunters discover that they brought danger to Jacobs.
Episode 12: Spilling Tea
The hunters find more trouble than profit at the festival at the old iron works. Who had the bright idea of putting the Healing Cavern Tabernacle's booth across from Aaronson's Mystic Delights?
Interlude 2: No Mo MoMo Problems
As our heroes recover from saving the MoMos, new information and new connections in the community become available.
Episode 10: Fast and Fur-ious
In the finale of this arc, the hunters face off against the Healing Cavern Tabernacle in a desperate attempt to save the MoMos. As the situation grows more and more dire, it's up to the most unlikely member of the team to save the day.
Episode 9: How to Catch a MoMo for Fun and Profit
Splitting the party in two doubles the trouble for our hunters.
Episode 8: Visiting the Healing Cavern Tabernacle
The hunters ally themselves with Prof. Lackler and begin laying a humane trap for the MoMo. Gwyneth and Agent Ericson head out to investigate the Healing Cavern Tabernacle meeting and discover more than they bargained for.
Episode 7: MoMo Comes to Town
A Missouri Monster (MoMo) visits Railsend. Our heroes have conflicting instructions. Oh, and there's a cult.
Halloween Bonus Episode: Mayhem at Montgomery Mansion
Obviously nothing bad could happen when our supernatural monster hunters visit a possibly haunted Victorian style mansion the night before Halloween.
Interlude 1: Setting Down Roots
With the first mystery concluded, the hunters try to get oriented in Railsend.
Bonus Episode: What is this? What are we doing? Where are we?
Guess what? We have listeners! Some of those listeners have asked what this podcast is, what we're doing, and where this is all happening. In this bonus episode, Hannah and John answer those and other questions, and maybe even wax philosophically about the nature of RPGs and the Ozarks a bit.
Episode 5: Mr. Gaunt
The hunters get to the bottom of the Spooklight, fighting Old Man Lawson and the fire-fearing beast in this action packed arc finale.
Episode 4: Probable Cause
The hunters plunge into the wilds of the Ozarks to investigate the Spooklight. They make a grisly discovery.
Episode 3: Senior Center Blues
Aaron takes the lead in investigating the mysterious light. His methods may be atypical, but he's the only one getting information around here.
Episode 2: First Light
This week our protagonists make it to Railsend and quickly encounter some Ozark strangeness.
Episode 1: Everyone Looks Fancy in Black
A reluctant team is assembled to investigate the Ozark Matter.
Trailer to Railsend
This is a short introduction to the setting and characters of Railsend Mysteries for curious listeners.